Looks extremely complex, and it is, but with the various randomization features one can instantly come up with ever evolving sound textures that never repeat. Very nice indeed! Certainly looks like a lot of very detailed work went into this beast.
Blendstrument Motion Textures was created by Academy Award, TEC and G.A.N.G Award Winning Composer, Troels Folmann and one of the world’s leading experimental music designers, .
The Blendstrument is a deep creative environment that gives you the ability to create an entire new instrument with a single click of a button. The Blendstrument has an infinite amount of combinations and can never produce the same instrument twice. It can generate anything from the most beautiful angelic ambiences to pulsing filmic motion textures, anything from dark and disturbing textures to the most extraordinary EDM drums.
The Blendstrument Motion Texture Edition was created around an advance PULSE architecture that allows the instrument to PULSE between different samples in sync with your DAW Host-Tempo. In addition it contains over 300 hand-crafted Textural Convolutions that creates a textural delay to the Blendstrument. The Blendstrument also comes with a full REVERSED patch, which gives that backwards feel to the Blendstrument. We also added our newest Chaos FX 3.3 and a brand new Panorama architecture that allows individual tuning and panning of each sample layer.
The Blendstrument contains over 21GB of content (compressed to 7.5GB) created by Prof. Mario Bajardi by using a very complicated chained setup that includes a full KYMA system and ability to physically draw waveforms in real-time.
The Blendstrument is like an eternal box of chocolates. You never know what you are gonna get. But we promise whatever you create will be yours and yours only. It is our intention to offer this tool, so you can create something entirely unique.
Total Randomization & FX
The BLENDSTRUMENT is designed around the ability to randomize everything and create completely new sounds and instrument that no mortal soul has ever heard. This includes the ability to RANDOMIZE everything, including samples, sample parameters, global effects, anything that could possible be randomized. All it takes is a single click and you have created an entire, never heard before, universe of sounds.
Pulse Architecture
The BLENDSTRUMENT is designed to be a rhythmic, pulsing instrument that adapts to your DAW Host-Tempo. We designed in such a way that you can PULSE between two different pods, which each contains a fully loaded Blendstrument. The PULSE architecture allows you control all crucial elements in the pulsing, including MIX, PAN and SPEED of the PULSE. If that is not enough – try combining it with our advanced GATE function too.
Textural Convolutions
Textural Convolutions is a new way of using convolution to create textural delays. The idea is to use non-conventional convolution impulses to augment the existing sound. So when the instrument delays – you will not just get a normal delay of the instrument, but also get the delay and texture of the convolution. This concept is called Textural Convolutions and we hand-crafted over 300 new impulses for the Blendstrument. The Textural Convolutions can also be randomized.
Reversed Blendstrument
We also created the entire Blendstrument in REVERSE. Every single sample now plays backwards – creating an entirely new take on the Blendstrument. This is great for creating more underscore type of beds and works fantastic with regular Blendstrument too. A great trick is to load two instances of Blendstrument. One regular and one reversed. Assign them to same midi-channel and active one POD in each. You now have both forward and reversed at the same time.
Chaos Effects 3.3
The Blendstrument contains a massive global FX section and RANDOMIZATION system, but we also added our latest 3.3 FX Chaos Engine on top. This feature is recommended for power-users that want to shape their Blendstrumentation even further, including Filter, Step-Based Filter, EQ, Bit-Crusher, Distortion, Dual Stereo-Delay and two additional convolution systems on top of our custom Textural Convolutions.
Panorama
One of the most unique features of the Blendstrument is the fact that each sample comes in 5 completely different variations. You can control each of these variations independently, so essentially have 5 variations of the same sample behave, pan and pitch completely on their own. We call this feature PANORAMA. The PANORAMA creates highly advanced poly-rhythmic and poly-panoramic (new word!) feel to the Blendstrument.
•5.000 custom samples created by Prof. Mario Bajardi
•Advanced Pulse Architecture
•Two FX Systems. Global FX and Chaos FX 3.3
•300 New Textural Convolutions (Tempo-Synced to DAW)
•100 Preset Examples
•Ability to create an entire instrument with a single click
•Ability to load/save individual Blendstruments
•Ability to design your own Blendstrument from ground-up
•Ability to RANDOMIZE all global FX with a single click
•Ability to RANDOMIZE & STACK as many sounds you want
•Ability to Pulse Pan each layer using PANORAMA
•Reversed Blendstrument – with all samples reversed
•Hyper Advanced Instrument Generator
•+21GB (compressed to 7.5GB) of all-new content
•+300 New Textural Convolutions
•+100.000 lines of custom code for new FX 3.3 system
•Instant Instrument Randomizer
•Instant FX Randomizer
•Full Retail Version of Kontakt 5.5 (or later) Required